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Gaia's Zaku II (S)

Delusion-MS #046: 

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The machine performance and armament described in this article are all based on our own research and are unsubstantiated delusions.

MS Name: 
MS-06S Zaku II Commander Type Gaia Custom

Source: 
Mobile Suit Gundam
Mobile Suit Gundam MSV-R Legend of the Universal Century Heroes: Rainbow's Shin Matsunaga
GUNDAM wiki : MS-06S Zaku II Commander Type, Mobile Suit Gundam: Battle Operation 2 Wiki: Zaku II Type S, MMP-80 Machine Gun (GN), Zaku Bazooka, Heat Hawk(Enhanced). We referred from the article. 

Machine Concept: 
A customized version of the Zaku commander type to Raid specifications. Suitable for space environment, but can also fight in ground battles. A machine gun has been added to the secondary weapon, and it is armed with a special bazooka as the primary weapon. The heat hawk itself has the same performance, but the motion correction is set higher. It is a machine that has high durability and produces firepower in cooperation with teammates.

Equipped Weapons: 
Double Bazooka
Heat Hawk(Enhanced)
MMP-80 Machine Gun
Cracker(Enhanced)  

Skill: 
Melee Combo Controller: LV2
Anti-Blast Stabilizer
Shock Absorbing Shield
Left-Arm Special Cushioning: LV2 (Shoulder Shield)
Maneuver Armor: LV1
Damage Reduction From General
Emergency Evasion Controller: LV1
Forced Injector: LV1
High Performance Balancer
High Spec AMBAC
High Performance Radar: LV2

Unit Type: Raid 
Environment Usage: Space, Ground
Environment Specialization: Space
Melee Priority: 3

Double Bazooka [M-Weapon #015]
Mobile Suit Gundam Battle Operation 2 Wiki : Zaku Bazooka, Hyper Bazooka x2We referred from the article.
Weapon type: 
Main Weapon, Bazooka
Hit Effect: 
Stun

Description: 
Normal Zaku Bazooka connected in parallel. In the original text, it is unknown whether this weapon was fired simultaneously with a single trigger. This weapon will be fired simultaneously with one trigger this time. The performance itself is exactly the same as the Hyper Bazooka x2. It has better attack range and number of bullets than Zaku Bazooka, but has a slower cool time and slower switching time.

Since the number of bullets consumes 1 trigger and 2 shots, the number of attacks is actually the same as Zaku Bazooka.

Shock Absorbing Shield [D-Skill #009]
Skill category: 
Deffense Skill, Reaction Reduction

Description:
When the part that is treated as a shield is hit, the reaction is reduced.

This skill is a reproduction of the shield's function. This skill is different from the actual shield, the damage is to reduce the MSHP and not damage the shield. This skill is a reaction reduction skill for a specific part (the part treated as a shield). Please note that it is not a skill that reduces damage.

Reactions that can be mitigated are limited to shooting attacks. It has no effect on the knockdown effect.

Damage Reduction From General Type [D-Skill #001]
Skill category: 
Diffense Skill, Damage Reduction

Description: 
-15% Damage taken From General Types

Skill that interferes with the damage judgment of advantage and disadvantage depending on the category of machine. Although the influence greatly changes depending on the given target, it works purely beneficially. Mostly given to Raid Mobile Suit. I hope that changes in game balance will eliminate the need for this skill.

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